/********************************************************************************
** Form generated from reading ui file 'mainwindow.ui'
**
** Created: Tue Dec 7 14:32:28 2010
**      by: Qt User Interface Compiler version 4.5.3
**
** WARNING! All changes made in this file will be lost when recompiling ui file!
********************************************************************************/

#ifndef UI_MAINWINDOW_H
#define UI_MAINWINDOW_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QComboBox>
#include <QtGui/QHBoxLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QLabel>
#include <QtGui/QListWidget>
#include <QtGui/QMainWindow>
#include <QtGui/QPushButton>
#include <QtGui/QSpacerItem>
#include <QtGui/QStatusBar>
#include <QtGui/QVBoxLayout>
#include <QtGui/QWidget>
#include "board.h"

QT_BEGIN_NAMESPACE

class Ui_MainWindow
{
public:
    QWidget *centralWidget;
    QVBoxLayout *verticalLayout_3;
    QHBoxLayout *horizontalLayout;
    QLabel *fileName;
    QPushButton *loadGameBttn;
    QHBoxLayout *horizontalLayout_5;
    QComboBox *gameListWidget;
    QPushButton *choosingBttn;
    QHBoxLayout *horizontalLayout_2;
    QListWidget *gameLogListWidget;
    QVBoxLayout *verticalLayout;
    Board *boardWidget;
    QHBoxLayout *horizontalLayout_3;
    QPushButton *prevBttn;
    QPushButton *nextBttn;
    QSpacerItem *horizontalSpacer;
    QPushButton *calculateBttn;
    QHBoxLayout *horizontalLayout_4;
    QLabel *label;
    QStatusBar *statusBar;

    void setupUi(QMainWindow *MainWindow)
    {
        if (MainWindow->objectName().isEmpty())
            MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
        MainWindow->resize(612, 558);
        centralWidget = new QWidget(MainWindow);
        centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
        verticalLayout_3 = new QVBoxLayout(centralWidget);
        verticalLayout_3->setSpacing(6);
        verticalLayout_3->setMargin(11);
        verticalLayout_3->setObjectName(QString::fromUtf8("verticalLayout_3"));
        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setSpacing(6);
        horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout"));
        fileName = new QLabel(centralWidget);
        fileName->setObjectName(QString::fromUtf8("fileName"));

        horizontalLayout->addWidget(fileName);

        loadGameBttn = new QPushButton(centralWidget);
        loadGameBttn->setObjectName(QString::fromUtf8("loadGameBttn"));
        QSizePolicy sizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
        sizePolicy.setHorizontalStretch(0);
        sizePolicy.setVerticalStretch(0);
        sizePolicy.setHeightForWidth(loadGameBttn->sizePolicy().hasHeightForWidth());
        loadGameBttn->setSizePolicy(sizePolicy);
        QFont font;
        font.setFamily(QString::fromUtf8("Calibri"));
        font.setPointSize(14);
        loadGameBttn->setFont(font);
        QIcon icon;
        icon.addFile(QString::fromUtf8(":/items/res/queen_black.png"), QSize(), QIcon::Normal, QIcon::Off);
        loadGameBttn->setIcon(icon);

        horizontalLayout->addWidget(loadGameBttn);


        verticalLayout_3->addLayout(horizontalLayout);

        horizontalLayout_5 = new QHBoxLayout();
        horizontalLayout_5->setSpacing(6);
        horizontalLayout_5->setObjectName(QString::fromUtf8("horizontalLayout_5"));
        gameListWidget = new QComboBox(centralWidget);
        gameListWidget->setObjectName(QString::fromUtf8("gameListWidget"));

        horizontalLayout_5->addWidget(gameListWidget);

        choosingBttn = new QPushButton(centralWidget);
        choosingBttn->setObjectName(QString::fromUtf8("choosingBttn"));
        QSizePolicy sizePolicy1(QSizePolicy::Maximum, QSizePolicy::Fixed);
        sizePolicy1.setHorizontalStretch(0);
        sizePolicy1.setVerticalStretch(0);
        sizePolicy1.setHeightForWidth(choosingBttn->sizePolicy().hasHeightForWidth());
        choosingBttn->setSizePolicy(sizePolicy1);
        QFont font1;
        font1.setFamily(QString::fromUtf8("Calibri"));
        font1.setPointSize(12);
        choosingBttn->setFont(font1);

        horizontalLayout_5->addWidget(choosingBttn);


        verticalLayout_3->addLayout(horizontalLayout_5);

        horizontalLayout_2 = new QHBoxLayout();
        horizontalLayout_2->setSpacing(6);
        horizontalLayout_2->setObjectName(QString::fromUtf8("horizontalLayout_2"));
        gameLogListWidget = new QListWidget(centralWidget);
        gameLogListWidget->setObjectName(QString::fromUtf8("gameLogListWidget"));

        horizontalLayout_2->addWidget(gameLogListWidget);

        verticalLayout = new QVBoxLayout();
        verticalLayout->setSpacing(6);
        verticalLayout->setObjectName(QString::fromUtf8("verticalLayout"));
        boardWidget = new Board(centralWidget);
        boardWidget->setObjectName(QString::fromUtf8("boardWidget"));
        boardWidget->setMinimumSize(QSize(361, 361));
        boardWidget->setMaximumSize(QSize(361, 361));

        verticalLayout->addWidget(boardWidget);

        horizontalLayout_3 = new QHBoxLayout();
        horizontalLayout_3->setSpacing(6);
        horizontalLayout_3->setObjectName(QString::fromUtf8("horizontalLayout_3"));
        prevBttn = new QPushButton(centralWidget);
        prevBttn->setObjectName(QString::fromUtf8("prevBttn"));
        QFont font2;
        font2.setFamily(QString::fromUtf8("Calibri"));
        font2.setPointSize(12);
        font2.setBold(false);
        font2.setWeight(50);
        prevBttn->setFont(font2);

        horizontalLayout_3->addWidget(prevBttn);

        nextBttn = new QPushButton(centralWidget);
        nextBttn->setObjectName(QString::fromUtf8("nextBttn"));
        nextBttn->setFont(font2);

        horizontalLayout_3->addWidget(nextBttn);

        horizontalSpacer = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);

        horizontalLayout_3->addItem(horizontalSpacer);

        calculateBttn = new QPushButton(centralWidget);
        calculateBttn->setObjectName(QString::fromUtf8("calculateBttn"));
        calculateBttn->setFont(font2);

        horizontalLayout_3->addWidget(calculateBttn);


        verticalLayout->addLayout(horizontalLayout_3);


        horizontalLayout_2->addLayout(verticalLayout);


        verticalLayout_3->addLayout(horizontalLayout_2);

        horizontalLayout_4 = new QHBoxLayout();
        horizontalLayout_4->setSpacing(6);
        horizontalLayout_4->setObjectName(QString::fromUtf8("horizontalLayout_4"));
        label = new QLabel(centralWidget);
        label->setObjectName(QString::fromUtf8("label"));

        horizontalLayout_4->addWidget(label);


        verticalLayout_3->addLayout(horizontalLayout_4);

        MainWindow->setCentralWidget(centralWidget);
        statusBar = new QStatusBar(MainWindow);
        statusBar->setObjectName(QString::fromUtf8("statusBar"));
        MainWindow->setStatusBar(statusBar);

        retranslateUi(MainWindow);

        QMetaObject::connectSlotsByName(MainWindow);
    } // setupUi

    void retranslateUi(QMainWindow *MainWindow)
    {
        MainWindow->setWindowTitle(QApplication::translate("MainWindow", "MainWindow", 0, QApplication::UnicodeUTF8));
        fileName->setText(QApplication::translate("MainWindow", "[Choose game file]", 0, QApplication::UnicodeUTF8));
        loadGameBttn->setText(QApplication::translate("MainWindow", "Load game", 0, QApplication::UnicodeUTF8));
        choosingBttn->setText(QApplication::translate("MainWindow", "Choose game", 0, QApplication::UnicodeUTF8));
        prevBttn->setText(QApplication::translate("MainWindow", "\342\206\220 Previous", 0, QApplication::UnicodeUTF8));
        nextBttn->setText(QApplication::translate("MainWindow", "Next \342\206\222", 0, QApplication::UnicodeUTF8));
        calculateBttn->setText(QApplication::translate("MainWindow", "Calculate!", 0, QApplication::UnicodeUTF8));
        label->setText(QApplication::translate("MainWindow", "TextLabel", 0, QApplication::UnicodeUTF8));
        Q_UNUSED(MainWindow);
    } // retranslateUi

};

namespace Ui {
    class MainWindow: public Ui_MainWindow {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MAINWINDOW_H
